ClassVR is a versatile platform using the power of Virtual and Augmented Reality for education and training from the classroom to the boardroom. ClassVR offers a student-friendly interface, gesture controls, embedded educational resources and simple-to-use teacher controls.
The kit includes:
8 or 30 Student AR/VR Headsets preloaded with ClassVR software
Controllers
1 Charging Transport Case or Mobile Charging Cart
RobotLAB White Glove Service
1-year Warranty & RobotLAB Support
Price: $16,990
Starting from*Virtual Reality for Education
Art, Biology, Chemistry, Personal Social and Citizenship Education, Design Technology and Industrial Arts, Drama Theatre and Performing Arts, Literacy and Language Arts, History, Mathematics, Music, Physical Education, Physics, Religious Education, Geography
4, 8 or 30 students Premium Class AR/VR devices preloaded with software, Controllers and a 1-year warranty and RobotLAB support
Stationary
1 AR/VR headset per student
Elementary School, Middle School, High School, Museum, Library, Summer Camp
K-12
Covering Science, Technology, Mathematics, Engineering
No training required – available as an option
ClassVR is a complete VR and AR system for the classroom. It provides an engaging, immersive experience for students of all ages, and allows them to view and understand various subjects and topics. ClassVR is an open platform package, which supports Virtual and Augmented Reality curriculum content. It allows students and teachers to create, upload and share their own content, creating a collaborative community of global educational resources.
The ClassVR portal includes access to a huge library of pedagogically sound, curriculum and US state standards aligned, engaging VR, AR & MR content, along with downloadable structured lesson plans, guides and worksheets to help spark the imagination of students. The Portal also provides access to our community of content created and shared by teachers around the world, as well as exciting partnerships with great VR, AR & MR educational content publishers.
Curriculum-aligned Virtual Reality Content & Resources
ClassVR comes complete with a huge range of pedagogically sound, engaging content along with structured lesson plans to help spark the imagination of students, leaving them with memories and experiences that help visualize and understand even the most complex of educational subjects. There are currently over 500 pre-made activities, instantly accessible and covering a huge range of topics and curriculum subject areas, with teachers able to add their own resources, such as 360 degree photos and videos, and build their own engaging lesson plans. |
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Curriculum-aligned Augmented Reality Content & Resources
Augmented Reality brings educational content to life, allowing students to view and interact with exciting 3D models, providing greater engagement, understanding and ultimately knowledge retention. The ClassVR headsets include a front-facing camera and ClassVR proprietary ARC (Augmented Reality Classroom) app, so students can get up close and personal with content, such as a beating heart, simply by looking at one of the worksheets. ARC is built right into the ClassVR headset interface, and can be launched with a simple ‘thumbs up’ gesture. Once running, students can see their normal surroundings, but when they look at the ARC trigger images on worksheets or posters, the content comes to life, delivering interactive 3D models, such as machines, historical artefacts, planets, blood cells and many other exciting educational resources. |
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Curriculum-aligned Mixed Reality Content & Resources
Mixed Reality brings a new dimension to students - physical interaction. Blending virtual objects with real world views, our Mixed Reality content allows students to physically interact with a huge range of exciting 3D models. Hold a human heart in your hands, get up close and personal with a black widow spider, or step inside a medieval house. 3D models can be viewed directly in the ClassVR headset. Move them around with just your head, or for an interaction bring the ARCube into view and the 3D model will attach to it, allowing you to manipulate and view the model exactly as if you were holding it! In addition to the library of 3D resources, ClassVR’s open platform makes it easy to view your own 3D models on the headsets. This opens up incredible creative opportunities for students. Design and create a 3D model in a wide range of applications (including Microsoft Paint 3D), upload it to the portal and hold it in your hands within minutes. |
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All ClassVR charging and storage options have been designed to be as portable as possible, allowing teachers and students to easily and safely move the headsets from one classroom to another.
Both the kit of 4 and the kit of 8 headsets are supplied within a dedicated Hard case which not only protects the devices during storage but also charges the headsets via a single wall plug.
The starter kit of 4 is lightweight and transportable for students of any age, and the kit of 8 headsets8-headset kit has an extendable handle with rugged wheels make moving the headsets simple, even for young children.
Octa-Core Qualcomm Snapdragon XR1 Processor | USB-C Charging / Input for Hand Controller |
Combination Fresnal / Aspherical Lens 100 Degree FOV | 4,000 mAh Polymer Lithium-Ion Battery |
3-Way adjustable head mounting with dual rear straps | 13MP Auto-Focus Front-Facing Camera |
5.5” 2560 x 1440 Fast High Resolution Display | 3GB DDR RAM & 32GB Internal Storage |
Up to four hours battery life | Integrated dual-speakers |
Price: $16,990
Starting from*Price: $16,990
Starting from*