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Using VR to give students engaging art education experiences isn't complicated--check out these resources to get started.
By Carrie Willis, Technology and STEAM Director, Valley Preparatory School
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There are a number of tech tools and resources to help educators weave STEM learning into all manner of core courses
By Edutopia
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It's tempting to think of math assessments as routine, end-of-the-lesson checkups. Give students a quiz, grade it, and move on. But math assessments can, and should, do more.
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Education grants play a critical role in connecting students and schools with engaging educational experiences
By Devin Partida
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The STEM field is highly valued. Jobs in these areas help boost innovation and lead to progress in society, and they also pay quite well. However, teaching this curriculum to K-12 students can be a challenging task. Here’s how teachers can find simple yet effective STEM lesson plans to better engage their students and encourage them to enter this robust sector.
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A five-stage instructional model—engage, explore, explain, elaborate, and evaluate—can guide students to a deeper understanding of math.
By Paula Díaz
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Some adaptations for hybrid classrooms, like digital manipulatives and instructional videos—will be worth keeping when all students are back in the room.
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When students who would never sign up for a robotics or coding class do so because we’ve introduced it to them, it’s a win-win for everyone.
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Have you always been interested in flipped learning but you’ve never actually put it into practice? Remote education offers the perfect chance to discover all the benefits of this methodological approach.
For those of you who aren’t familiar with flipped classrooms, the concept can be explained very simply. Flipping a classroom means turning learning structures upside down: instead of introducing a new topic with traditional lectures, teachers prepare a presentation and hand it over to their students. They will watch it or read it – depending on the format – on their own before the class. Subsequently, class time will be used for hands-on education.
By Theresa Cofield
Today, the educational process is almost completely different from the educational process 1 decade ago. Teachers were trying to make the process more fun for children and teens, but so they can learn. Nowadays, with all new technology, it’s definitely more fun and even efficient.
Special equipment for educational purposes is designed to make the knowledge transfer process a lot easier, quicker, and more effective. Throughout the years, the educational process has been evolving, new tech has been added, and the next logical step would be to implement VR technology into the process.
What would be the results and effects on the overall process? Would it make the learning process easier and more efficient? It seems that yes, VR pack kits implementation would cause positive effects on the process. Here are the 5 ways of how VR might soon impact the educational process.