By Devin Partida
Medical education is not something obtained easily or quickly. Traditional medical education requires a four-year undergraduate program, a four-year graduate program in medical school, and a residency that can take anywhere from three to seven years, not to mention the tests necessary to practice medicine in the state they live in. Everything from basic treatments to delicate surgeries requires practice.
While some of these procedures can be practiced on cadavers or dummies, the best education comes from hands-on experience. However, these experiences aren’t always available. How can we ensure the next generation of medical professionals has the training and education to care for future patients? What role will artificial intelligence (AI) and robotics play in the future of medical education?
By Nancy Howard
Robotics is already used by schools all around the world. Machines such as RobotLAB’s Pepper Robot are the primary examples of what robotics ideally looks like in practice and how it can be applied in different activities.
Indeed, children find robots interesting and programming them entertaining. Robot kits like Lego Mindstorms have become popular precisely for those reasons. But why exactly should children be taught robotics? Here are the five innovative skills children can get with robotics.
RobotLAB is so excited to announce that the VR Expeditions 2.0 app is the Cool Tool 2022 winner by the EdTech Awards under the AR/VR solution category!
RobotLAB VR Expeditions 2.0™ is inspired by the great work Google did, and following feedback from thousands of educators, RobotLAB created a VR tool tailored to educators’ needs.
Since Google Expeditions was discontinued on June 30, 2021, Google redirects everyone to use the Google Arts and Culture app and presents it as a replacement for Expeditions.
Google Arts and Culture app include many of the experiences that were available on Google Expeditions. However, we at RobotLAB tried and tested the app and there are major differences and issues we wanted you to be aware of.
Our teacher partners have shared with us their thoughts on Google's alternative, and they all mainly agree:
The long-time Educator's favorite app, Google Expeditions, was discontinued today. A replacement app is available now for educators: VR EXPEDITIONS 2.0 from RobotLAB Inc.
Photo by Paul Siewert on Unsplash
Although promising signs indicate the COVID pandemic is becoming more manageable, it's reasonable to expect the back-to-school season to look different.
By Hubert Ham
Photo by Fredrick Tendong on Unsplash
Gamification and game-based learning are different instructional strategies, but both can work wonders for student engagement.
By Fabricio Pamplona
Photo by Jeswin Thomas on Unsplash
STEM is a crucial part of any student’s curriculum, right from the initial phase of their educational journey. In their formative years, the skills and knowledge gained by students are much more concrete and reflect in the way they approach their professional lives. Considering this, facilitating STEM learning requires educators and students to collaborate so that the learning experience can be successful and goal-oriented.
With the amount of information that students consume today, it is a great challenge for educators to create unique learning experiences. However, with the right tools and technologies, educators can truly create memorable STEM learning experiences that can help students learn and grow.
Here are a few ways in which you can transform how you teach STEM subjects to your students:
Photo by Annie Spratt on Unsplash
The changes set in motion in 2020 offered the world of higher education the chance to explore new opportunities and get a deeper understanding of matters previously only partially uncovered. Technology played a major role in this respect: in fact, with the massive shift to remote and hybrid schedules, EdTech helped completely reshape learning and teaching. The following list features 10 EdTech trending topics in higher education to keep an eye on right now and in the future post-pandemic world.
Photo by Timothy Muza on Unsplash
The Internet of Things (IoT) is a network of interrelated physical objects connected through the internet, which has found several applications in the education world in recent years, from K-12 to higher education.
The purpose of this connection? To put it simply, to exchange and transfer data without requiring direct intervention. IoT has become an integral part of the innovation brought to schools by EdTech in recent years, and even though it is not as widespread as of now, it will soon find its way into more and more institutions in the upcoming years.